The emotion is almost touchable, and the way Owl City picks you up, takes you on a journey of the sky and other surreal and abstract worlds, and then gently sets you down again, is amazing.
Reblogged from battleborne  136 notes

It was 2AM and I was sitting on the floor in my parent’s basement with a MicroKorg on my lap… I wanted to sing about my inability to sleep in a whimsical way that portrayed the condition as lighthearted and almost more of a ‘blessing’ than a curse. It’s ironic that when sleep and I cannot bring ourselves to meet is often when inspiration strikes hardest… I didn’t really have to think about making a connection between insomnia and lighting bugs, it just sort of happened and the song basically wrote itself. It was a lot of fun.

It was 2AM and I was sitting on the floor in my parent’s basement with a MicroKorg on my lap… I wanted to sing about my inability to sleep in a whimsical way that portrayed the condition as lighthearted and almost more of a ‘blessing’ than a curse. It’s ironic that when sleep and I cannot bring ourselves to meet is often when inspiration strikes hardest… I didn’t really have to think about making a connection between insomnia and lighting bugs, it just sort of happened and the song basically wrote itself. It was a lot of fun.

Reblogged from battleborne  83 notes

I grew up with Disney Animation films since as far back as I can remember and Disney actually came to me and said, “We’re creating this new animation film about video game characters, and our main character goes from video game to video game. Now, what you do musically is very electronic and kind of quirky and all that stuff. Just curious if you’d be interested in taking a stab at writing an end credit sequence? Here’s the vibe and here’s the last five minutes of the film so you kind of know how it ends and what that thread should be.” I said, “Yeah, I’d love to take a stab at it.”

I grew up with Disney Animation films since as far back as I can remember and Disney actually came to me and said, “We’re creating this new animation film about video game characters, and our main character goes from video game to video game. Now, what you do musically is very electronic and kind of quirky and all that stuff. Just curious if you’d be interested in taking a stab at writing an end credit sequence? Here’s the vibe and here’s the last five minutes of the film so you kind of know how it ends and what that thread should be.” I said, “Yeah, I’d love to take a stab at it.

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